Keoni Lanoza
Software & Game Development Projects Residence Life Projects About Resume
Kittens With Cannons
Kittens With Cannons

(ART ASSET LINK - https://imgur.com/a/4zVmwqM) A story-driven RPG about cats fighting a war against an army of evil robots. I was responsible for the quest system along with the scripts in place for breaking objects so that they'll drop items or explode. I also implemented chromatic abberation into the game and controller vibration. Currently, I'm contributing on the design and art side of the game in order to help this project flesh out its world while also improving my game design and pixel art skills.

UnityC#GitHubTrello

Everbloom
Everbloom

A story driven platformer RPG focused on a young hunter on an adventure in a magical forest. I was the project lead for this game and contributed to most of the design of this game. This project is currently on hold, but plans for the intended future of this game can be found on GitHub.

C#UnityGithubTrello

Drive Quest Instructor
Drive Quest Instructor

An app to help driving instructors evaluate their students similar to the DMV's style of testing. Comes with funny sounds to ease the tension. In this project, I was responsible for sound system, the route selection, the freeway selection, and some of the overall design. (NOTE:It seems like the page for this app is currently unavailable, however, proof of app contribution via GitHub is available on request.)

React NativeJavaScriptNode JSGitHub

Shadowscope
Shadowscope

A simple but very fun top-down local multiplayer shootout game. I was responsible for the combat system as well as the dynamic lighting.

C#UnityPhotonGitHub

Dream Hunter
Dream Hunter

A game which focuses on implementing mental health topics in the form of a platformer RPG. Imagine taking the concept of an earworm and making it into a game! I was the lead programmer for this project.

C#UnityGitHub

Neon Mirage
Neon Mirage

The spiritual successor to Brickbuster. I contributed to this project by coming up with some of the original art style for the bricks and UI. I also worked on some of the code for the brick and object pooling systems.

C#UnityGitHubCanva

The Odin Project

Currently links to the most recent project completed under The Odin Project, a free course in web development covering foundations in web development up to advanced topics.

HTML/CSS/JSGitNode

Programming Languages Report

A class project focused on exploring how programming languages work, ranging from parsers, to context-free grammars, and more. This report contains class assignments as well as a browser-based calculator programmed in JavaScript using PEG.js as a base.

HaskellJavaScriptHTMLGitHub

The Compound
The Compound

A short horror maze-styled game where the player must collect spheres before escaping the haunted compound. This game uses open-source audio and images for some ghost event visuals and audio, but aside from that, I am the sole developer of this game.

Unreal Engine 4Plastic SCMVisual Scripting

with by Keoni Lanoza
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